Nintendo has just announced that the 2018 popular basketball simulation game series "NBA 2K18" will be released in September 2017 for the Nintendo Switch.
The announcement was posted on Nintendo's official website. However, the specific release date has not yet been revealed. Nevertheless, the date is consistent with the game publisher's tradition of releasing "NBA 2K" games within the month of September. This will be the first game in the series that can be played on the Nintendo Switch.
As with the previous titles in the series, "NBA 2K18" will allow players to build their own players and prepare for his virtual career in basketball. They can also build their own team, even through my LEAGUE and MyGM features to control the entire league if they wish. Up to 10 players can play together at a given time. More features will be announced later on as the release date nears.
Whether the NBA 2K18 will also be available for other consoles, such as Xbox One and PlayStation 4, there's no any words about that. GottaBeMobile predicts that if the game will be released to other game consoles, this will be released in September, the same as the Nintendo Switch version.
Fans are expecting that the game publishers will once again host the "NBA 2K Tip-Off Weekend", so that gamers can play "NBA 2K18" before the actual release of the game. This has been the standard for the company, so it is very likely to continue this trend for this title.
"NBA 2K" is a long-running video game series. It is still so popular among the fans, not only because of its good simulations, but also because the game makers to ensure that the characters' stats resemble the real-life performance of the players in the court. It was published by 2K Games and developed by Visual Concepts.
Igxe.com will get NBA 2K18 MT prepared for you as early as possible, so that you can get the NBA MT Coins in time to play the NBA 2K18 gameplay once it is released online. With professional customer service, instant delivery system and 7/24 online support, you can get NBA 2K18 MT Coins at the first time if you purchase on igxe.com we promise.
Wednesday, April 26, 2017
Tuesday, April 25, 2017
A Study Found That World Of Warcraft Skills Can Translate to Workplace
A new study has found that if you are a leader from the pack and have no issues telling your WoW raid team what’s what, then you could be an increasingly desirable applicate for IT jobs.
A study by a researcher at Missouri University of Science and Technology (via USA Today) found that some World of Warcraft players are often unable to translate their in-game skills into a virtual work environment.
Specifically, the players who were successfully raid teams tend to have the qualities that match what some psychological studies show to be desirable traits for employers.
Those traits are considered to be the “Big Five” by psychologists: extraversion, agreeableness, openness, conscientiousness and neuroticism.
Put in the ability to communicate efficiently and effectively through the internet — and be technologically ready — and you’re actually far more desirable than your buzzkill, game-hating parents think you are.
There was a survey for the WoW players that averaged eight hours a week and worked 38 hours a week. They answered 140 questions about motivation, communication skills, preferences for teamwork, and personality.
About 288 Warlords of Draenor players were surveyed, with answers compared to their in-game statistics.
Elizabeth Short, a graduate student in industrial/organizational psychology stated about the survey: “What we wanted to look at was virtual teamwork and what kind of characteristics a person had in-game that would translate to real life and the workplace.”
Short said there was a small "statistically significant" correlation between the achievements of WoW Group and the traits of players.
Interestingly, technology readiness was the strongest correlation.
“The more technologically ready you are, the more resilient around technology you are, the more adaptable you are, the more achievement points you have (in WoW). You could translate that,” she says. “The more achievements you have in game, the more technology savvy you are in real life. And that’s a good thing, especially in virtual communication teams and workplaces.”
Short plans to show up her research and findings at the 32nd Annual Society for Industrial and Organizational Psychology Conference in Orlando at the end of April.
Thanks again for visiting igxe.com and welcome to buy cheap wow gold online here!
Source: http://www.igxe.com/News/game-news-117497.html
A study by a researcher at Missouri University of Science and Technology (via USA Today) found that some World of Warcraft players are often unable to translate their in-game skills into a virtual work environment.
Specifically, the players who were successfully raid teams tend to have the qualities that match what some psychological studies show to be desirable traits for employers.
Those traits are considered to be the “Big Five” by psychologists: extraversion, agreeableness, openness, conscientiousness and neuroticism.
Put in the ability to communicate efficiently and effectively through the internet — and be technologically ready — and you’re actually far more desirable than your buzzkill, game-hating parents think you are.
There was a survey for the WoW players that averaged eight hours a week and worked 38 hours a week. They answered 140 questions about motivation, communication skills, preferences for teamwork, and personality.
About 288 Warlords of Draenor players were surveyed, with answers compared to their in-game statistics.
Elizabeth Short, a graduate student in industrial/organizational psychology stated about the survey: “What we wanted to look at was virtual teamwork and what kind of characteristics a person had in-game that would translate to real life and the workplace.”
Short said there was a small "statistically significant" correlation between the achievements of WoW Group and the traits of players.
Interestingly, technology readiness was the strongest correlation.
“The more technologically ready you are, the more resilient around technology you are, the more adaptable you are, the more achievement points you have (in WoW). You could translate that,” she says. “The more achievements you have in game, the more technology savvy you are in real life. And that’s a good thing, especially in virtual communication teams and workplaces.”
Short plans to show up her research and findings at the 32nd Annual Society for Industrial and Organizational Psychology Conference in Orlando at the end of April.
Thanks again for visiting igxe.com and welcome to buy cheap wow gold online here!
Source: http://www.igxe.com/News/game-news-117497.html
World of Warcraft Will Remove Soul Effigy Entirely in Next PTR Patch
Some Warlock players may want to know that after the next PTR patch, it is most likely to exist a gap in your foolbar. The World of Warcraft team will solve the concerns with Soul Effigy in the next cycle - completely remove it!
Seph said:" The original concept of Soul Effigy seems to be very interesting in theory and should be understandable, even though it is obviously not working in practice. As an Affliction Warlock, I am happy to walk into a double target boss fight. At the basic level, you know that you will get double value from your DoTs. Walking into a 1-target fight with Soul Effigy just does not feel almost the same. Mechanically, the two-situations gameplay is very similar, but the Soul Effigy does not play out very well in the end. Might be any of a number of actors - the reduced damage transfer, feeling like the effigy is just there for increased soul shard generation, the usability issues, or the unnaturalness of it as a concept. "
Not that there's anything but unnaturalness in a Warlock's fel-driven abilities, but the emergent impacts it has on gameplay means that they'll be replacing it with a new talent coming down the pipelines.
Of course it is not the only major change coming to the Warlock. Just two days ago, Seph also addressed a series of changes to the Affliction Warlock and in addition, Seph also clarified that the 20 set bonus will be changing soon to reduce focus on the Drain Soul.
This in itself is to address the sweeping changes to the so-called MG play style, the recent nerf to which had slashed DPS by over 25%, according to Warlock player Cloontang.
How does this affect your standings in your World of Warcraft raids? Let us know in the comments below and welcome to visit igxe.com to get cheap wow gold with the fast delivery and 7/24 online support!
Seph said:" The original concept of Soul Effigy seems to be very interesting in theory and should be understandable, even though it is obviously not working in practice. As an Affliction Warlock, I am happy to walk into a double target boss fight. At the basic level, you know that you will get double value from your DoTs. Walking into a 1-target fight with Soul Effigy just does not feel almost the same. Mechanically, the two-situations gameplay is very similar, but the Soul Effigy does not play out very well in the end. Might be any of a number of actors - the reduced damage transfer, feeling like the effigy is just there for increased soul shard generation, the usability issues, or the unnaturalness of it as a concept. "
Not that there's anything but unnaturalness in a Warlock's fel-driven abilities, but the emergent impacts it has on gameplay means that they'll be replacing it with a new talent coming down the pipelines.
Of course it is not the only major change coming to the Warlock. Just two days ago, Seph also addressed a series of changes to the Affliction Warlock and in addition, Seph also clarified that the 20 set bonus will be changing soon to reduce focus on the Drain Soul.
This in itself is to address the sweeping changes to the so-called MG play style, the recent nerf to which had slashed DPS by over 25%, according to Warlock player Cloontang.
How does this affect your standings in your World of Warcraft raids? Let us know in the comments below and welcome to visit igxe.com to get cheap wow gold with the fast delivery and 7/24 online support!
Hayven - Popular World of Warcraft Youtuber Passed Away
Hayven was known for creating videos to explore several famous World of Warcraft items and dungeons. He does not like other World of Warcraft YouTubers. As he quickly pointed out, his video can not teach people how to exclude DPS in the raids, or let the opponent angry in the PVP. He was interested in the history of the 13-year-old MMO, and he did his best to record it, even after he contracted a rare form of cancer.
But yesterday, a bad news came to us - He left us forever on March 18, according to an vedio appeared on his last video, which was uploaded by family members. The video was a brief musical piece, accompanied by a tribute.
"Hayven passed away on the 18th of March 2017, 26 years old. He was an inspiration to many and someone who cared immensely about his fans and community. Hayven had fought epithelioid sarcoma, a rare and severe form of cancer that usually affects teenagers and young adults. You will always be missed Hayven, and although you lost to cancer, you have forever won our hearts."
He has a lot of famous videos, such as exploring how Dalaran changed from Warcraft II through Legion, among others exploring the "Smoke and Mirrors" of World of Warcraft's world design.
Many of Hayven’s videos were well-researched probes into the hard-to-reach corners of WoW’s history, but he also took time to talk about his battle with cancer and let audience know the situation. Even as his video output understandably declined, his community stuck by him. After his death, they started a petition to let him memorialized in World of Warcraft.
Now, everyone's mourning. People are posting contributions and memories in his recent videos and a handful of older ones:
“I loved him to pieces,” said HeelvsBabyface, through tears. “And he’d always tell me, ‘I love you too, mate.’”
Hayven’s YouTube channel will remains up, and all future funds from it and his Patreon will go toward cancer research. However, people are not just what they do. Hayven was clearly far more than his videos. He was a friend to those who knew him and a friendly presence to his fans. He added kindness to the world, and he will be missed.
Source: http://www.igxe.com/News/game-news-117587.html
But yesterday, a bad news came to us - He left us forever on March 18, according to an vedio appeared on his last video, which was uploaded by family members. The video was a brief musical piece, accompanied by a tribute.
"Hayven passed away on the 18th of March 2017, 26 years old. He was an inspiration to many and someone who cared immensely about his fans and community. Hayven had fought epithelioid sarcoma, a rare and severe form of cancer that usually affects teenagers and young adults. You will always be missed Hayven, and although you lost to cancer, you have forever won our hearts."
He has a lot of famous videos, such as exploring how Dalaran changed from Warcraft II through Legion, among others exploring the "Smoke and Mirrors" of World of Warcraft's world design.
Many of Hayven’s videos were well-researched probes into the hard-to-reach corners of WoW’s history, but he also took time to talk about his battle with cancer and let audience know the situation. Even as his video output understandably declined, his community stuck by him. After his death, they started a petition to let him memorialized in World of Warcraft.
Now, everyone's mourning. People are posting contributions and memories in his recent videos and a handful of older ones:
“I loved him to pieces,” said HeelvsBabyface, through tears. “And he’d always tell me, ‘I love you too, mate.’”
Hayven’s YouTube channel will remains up, and all future funds from it and his Patreon will go toward cancer research. However, people are not just what they do. Hayven was clearly far more than his videos. He was a friend to those who knew him and a friendly presence to his fans. He added kindness to the world, and he will be missed.
Source: http://www.igxe.com/News/game-news-117587.html
Elder Scrolls Online: Morrowind Extended Gameplay
The Elder Scrolls Online: Morrowind will make some significant changes to Bethesda's MMORPG, with listing the planned improvements for the new expansion that rivals the exhaustive patch notes gamers often expect out of Blizzard’s World of Warcraft updates. Although the biggest news coming from Morrowind is undoubtedly the inclusion of a new class in The Elder Scrolls Online, however, many of the biggest fans in the game are staying in Bethesda's online world because of its expansive, Tolkien-esque game world and narrative.
As one of the favorite places for The Elder Scrolls fans, Morrowind has undoubtedly placed a great deal of expectation on the expansion. Fortunately, in a new 30-minute game video demo The Elder Scrolls Online: Morrowind, it seems that developers have managed to capture what makes Morrowind such a compelling place. The video shows the players involved in a new quest line, which is immersed in Morrowind's specific legend, because their incarnations will come from one of the three immortal god-kings of the province, Lord Vivec the Warrior-Poet.
The video demonstrates the trademark style of The Elder Scrolls Online, which brings a blend of the open-world sandbox adventures that have been attracting players for decades, and more traditional MMORPG traps, such as the sectioned-off quest dialogue and a global chat. More importantly, the video also hints at the main repertoire in The Elder Scrolls Online: Morrowind, because Vivec's power is failing and in conversation with the player character, he is loud to wonder what might be happening to his siblings as well. It sounds like the kind of setting that emerged before the expansion of MMORPG, the introduction of three powerful god-like creatures is a great way to ascend is already a very epic narrative.
Bethesda's commitment to the classic MMORPG product was acquitted over time despite the initial complaints about the shortcomings of The Elder Scrolls Online hen compared to the other two types of giants in World of Warcraft and Final Fantasy XIV. The Elder Scrolls Online now has an amazing sales of 8.5 million copies, although this has not been translated into as many players remaining dedicated players as Bethesda would perhaps like, which proves the appeal of the franchise and the strides the game has made toward is a pleasant, attractive experience.
While the gameplay video does not really show any of the most anticipated content, such as raiding, PVP changes and new Warden classes, at least it does indicate that players can continue to look forward to high-quality, narrative-driven performance of the game’s dizzying storyline. Whether The Elder Scrolls Online: Morrowind is simply more of the same solid content or another evolution for the MMORPG won’t be a mystery for long, though – the expansion releases in just a month later, and there are millions of players waiting to let the world know.
The Elder Scrolls Online: Morrowind ill be released on June 6 for PS4, Xbox One, PC, and Mac. Let's look forward to its arrival and by that time, we can buy cheap eso gold on igxe.com and then play this interesting gameplay together!
Source: http://www.igxe.com/News/company-news-117590.html
Free To Play Final Fantasy XIV on PS3 Before Servers Shut Down
Square Enix is turning the switch and letting everyone play Final Fantasy XIV for free on PlayStation 3 until the game servers shut down on June 16, 2017.
The last 'FINAL FANTASY XIV’ PlayStation 3 Free Login Campaign will starts this May 1, 2017 and will lasts until the service ends. The followings are the full details straight from Square Enix:
Campaign Schedule
From Monday, May 1, 2017 at 12:01 a.m. (PDT) to Thursday, June 15, 2017 until the beginning of Stormblood early access maintenance
Eligibility
•Users that have registered the PlayStation3 version of FINAL FANTASY XIV and play using the PlayStation3
•Users with multiple platforms registered to one service account will only be eligible to play for free when logging in from the PlayStation3
Notes Regarding the Free Login Campaign on PlayStation3
•During the campaign period, players who have only registered the PlayStation3 version without subscribing for any number of days will be unable to utilize additional services or website related features such as logging into the Lodestone.
•In the event players are eligible for multiple campaigns, the number of remaining days displayed will be for the current campaign only.
•Service accounts that have been canceled or suspended are not eligible to participate.
Those who play it for free and want to continue the FFXIV goodness, you can upgrade to the PS4 version free of charge through the upgrade campaign.
According to the end of the PlayStation3 service, PlayStation3 users will have the opportunity to upgrade to the PlayStation4 version free of charge via the upgrade campaign. We hope that players will be able to take this opportunity to upgrade so that they may continue to enjoy the exciting new adventures in FINAL FANTASY XIV.
* Please note that after transferring to the PlayStation4 version, you will not be able to play with the your current copy of PlayStation3 version.
In addition, starting from Monday, May 1, 2017, it will no longer be possible to purchase game time, or retainer services, for service accounts containing only the PlayStation3 version.
At least you will be able to continue your adventures on the PS4, right? If you join this send off, dust off your PS3 and make sure to set a reminder this May 1. By the way, you can also buy FFXIV Gil on igxe.com with the cheapest price and fast delivery as always!
Tuesday, April 4, 2017
The Rising of the Emperor in Star Wars The Old Republic
The Sith Emperor would demolish everything and who can shut him. There is a introduction of a great, and fallen darkness upon the Galaxy. Releasing his sanctuary upon Yavin 4, the past Sith Emperor has now hit the Imperial world of Ziost. Applying his huge power in the dark side of the Force, he has dominated the minds of the Imperial troops of the planet. Gamer can find an elite cadre of militaristic Jedi. Moreover, it has set them against the population while involving in a bloody slaughter. It is to take part with the allies Lana Beniko and Theorn Shan to shut the terrifying assault of Emperor in Game Update 3.2: Rise of the Emperor.
Existing gamers have already known that the in-game currency of SWTOR is credit and its immense power helps a gamer purchase items, level skills, and so forth. The items can be gained, found, built, and purchased. Without credit, it becomes difficult to furnish a character with the proper weapons and armors. To overcome the barrier of gaining credits initially in the gameplay of SWTOR, gamers can buy swtor credits from the depended and professional online gaming house affordably. Crafting is an important issue in TOR in relation to Credits.
In Star Wars The Old Republic, a sixty- level cup is incorporated with buying of the newest story expansion, Shadow of Revan. This sixty-level cup is required accessing the new storyline along with the planet of Ziost in Game Update 3.2. It is to direct the fighting against Revan and it is one of the strongest characters of galaxy. A gamer can gain the experience of five new levels of story-propelled adventure of Star Wars.
tackling the Sith Emperor
According to Sith Emperor, the scores of dead have nurtured him and he was stimulated. Then, it brings death with him. Being passionate with gaining immortality, the Sith Emperor has fixed the aim to his own past subjects in Ziost planet. In addition, there is each death while seemingly expanding his dark power. While speaking through his possession, he directs influential pawns including Master Surro. It is the leader of a team of elite militarized Jedi called as the Sixth Line. Visiting the online gaming house helps gamer avail cheap swtor credits to make a powerful character to do well in PvP and quests in the very beginning of game.
participating in forces with Lana and Theron
When the Sith Emperor steadily controls the free spirit of everybody upon Ziost, Theron Shan, a spy for the Galactic Republic and Lana Beniko, Minister of the newly formed Sith Intelligence are attempting to shut the chaos. The leadership of gamer in controlling them all through the conflict upon Ziost seems critical to releasing the past terrifying plan of Sith Emperor. Buy swtor credits from the professional online gaming house now to seize the upper hand in the very beginning of game.
exploring the imperial world of ziost
Called as the Gateway to the Empire, the Planet Ziost comes out in a state of chaos as obsessed pawns of the Sith Emperor aims the innocent civilians. Between the alarming tower of people in the center of city and massive armored walkers, there is the patrolling for fresh objects. Here, the presence of Sith Emperor is irresistible. Based on each death, his power is developing. There is only gamer with power to stand against him.
Source: http://www.igxe.com/News/company-news-116747.html
Existing gamers have already known that the in-game currency of SWTOR is credit and its immense power helps a gamer purchase items, level skills, and so forth. The items can be gained, found, built, and purchased. Without credit, it becomes difficult to furnish a character with the proper weapons and armors. To overcome the barrier of gaining credits initially in the gameplay of SWTOR, gamers can buy swtor credits from the depended and professional online gaming house affordably. Crafting is an important issue in TOR in relation to Credits.
In Star Wars The Old Republic, a sixty- level cup is incorporated with buying of the newest story expansion, Shadow of Revan. This sixty-level cup is required accessing the new storyline along with the planet of Ziost in Game Update 3.2. It is to direct the fighting against Revan and it is one of the strongest characters of galaxy. A gamer can gain the experience of five new levels of story-propelled adventure of Star Wars.
tackling the Sith Emperor
According to Sith Emperor, the scores of dead have nurtured him and he was stimulated. Then, it brings death with him. Being passionate with gaining immortality, the Sith Emperor has fixed the aim to his own past subjects in Ziost planet. In addition, there is each death while seemingly expanding his dark power. While speaking through his possession, he directs influential pawns including Master Surro. It is the leader of a team of elite militarized Jedi called as the Sixth Line. Visiting the online gaming house helps gamer avail cheap swtor credits to make a powerful character to do well in PvP and quests in the very beginning of game.
participating in forces with Lana and Theron
When the Sith Emperor steadily controls the free spirit of everybody upon Ziost, Theron Shan, a spy for the Galactic Republic and Lana Beniko, Minister of the newly formed Sith Intelligence are attempting to shut the chaos. The leadership of gamer in controlling them all through the conflict upon Ziost seems critical to releasing the past terrifying plan of Sith Emperor. Buy swtor credits from the professional online gaming house now to seize the upper hand in the very beginning of game.
exploring the imperial world of ziost
Called as the Gateway to the Empire, the Planet Ziost comes out in a state of chaos as obsessed pawns of the Sith Emperor aims the innocent civilians. Between the alarming tower of people in the center of city and massive armored walkers, there is the patrolling for fresh objects. Here, the presence of Sith Emperor is irresistible. Based on each death, his power is developing. There is only gamer with power to stand against him.
Source: http://www.igxe.com/News/company-news-116747.html
World of Warcraft News: Legion Stories that Are Dying
Before the launch of the World of Warcraft: Legion, it seems like that the charm of this expansion can almost reach all aspects of the game and all the major players. But during the months between the Legion’s launch and the release of v7.2 (Tomb of Sargeras), a lot of promising stories or “hinted-at” lore have vanished. Let's take a look at the Legion's writers letting them fall into a dead end.
Jaina Proudmoore
Jaina played a prominent role in the early days of the Legion. After all, it was she, who created the icy bridges that Alliance players used to try to track down Tirion Fordring. She played an important role in this battle, despite she disappeared when all things went so badly not long after defeating Krosus (the big eredar wading in a pool of fel who later comes back as a boss in Nighthold) is inexplicable. Since Varian Wynn died, we only saw her once, when she stomped out of Stormwind refusing to work with the Horde. Developers have already mentioned that Jaina's story is not a story about the Legion, but that her story will unfold at a later point.
Wrathion - Deathwing’s Son
During the Legion beta, Wrathion was a prominent part of the Highmountain story. However, at some point between the beta testing and the Legion distribution, his character was replaced with a heretofore unheard of Black dragon named Ebyssian also known as Spiritwalker Ebonhorn. Although the reason for change was sound, the presence of Wrathion was due to his outstanding role in Mists of Pandaria and cameo appearance in Admiral Taylor’s garrison in Warlords of Draenor (which happened all thanks to him, anyway).
Faction Leaders / Dragon Flights
Speaking to Highmountain, where Baine Bloodhoof who also appeared there during beta? This should be justified and he will be an important part of Highmountain Tauren storyline but...no. He is not. Why is it unclear. For the other faction leaders, most have been AFK since the defeat at Broken Shore with notable exceptions for Tyrande Whisperwind, Malfurion Stormrage and Velen. In 7.2, we also got the first sign that Anduo Weilun Wang will soon appear. Genn Greymane is also very simple to appear. This only left Gelbin Mekkatorque as the only league leader, at least at a moment after Broken Shore, at least a simple appearance.
As for the Horde, we have seen only Thrall and Saurfang in very, very brief appearance since Broken Shore. Sylvanas was seen quite a bit in the early stages of the Legion, and then he disappeared, except in the Hordies shouting out of the world's PvP's Warden Towers. For the chiefs of the Warchief of the entire Horde, this is an inexplicable omission. During Suramar campaign, the regent of the Blood Elves, Lor’themar Theron doesn’t appear there personally for the big event instead sending over Lady Liadrin and Magister Rommath.
Sylvanas vs Genn - Horde vs Alliance… or not?
One big selling point of Legion is the good old Red vs Blue. Since Sylvanas became the Warchief of the Horde, and the tension between the factions at its highest after the Broken Shore, it could lead to a storyline in all the locations of the expansion.
On the contrary, the fighting of whole faction is taking place in the first half of Stormheim questing and half a dozen of Warden Towers scattered around Broken Isles will not be mentioned again. As a Hordie, while following the Emirate, completed the Stormheim, and with the Union's incredible stimulus, only to reach Val'sharah, directed by Tyrande Whisperwind. Let alone taking out a Warden Tower to return to multi-factional Class Order Hall. It is possible that Stormheim storyline would have received continuation due to Sylvanas’ deal with Helya and the lantern broken by Genn, but as Helya herself is taken out of equation in 7.1.5 raid Trial of Valor, it seems unlikely it will be followed up on. Here’s hoping that Sylvanas at the very least will show up for Windrunner sisters reunion when Alleria and Turalyon finally show up.
Old Gods
Old Gods are not the opportunity to miss, but rather very strong hint at the direction of a future expansion. There is enough impetus in the direction of N'Zoth and his brother around the expansion. Listening to the whispers of Xal’atath for Shadow Priests, the whole of Emerald Nightmare (with the spirit of Ysera walking into a cave with ominous flower in the end) as well as presence of the Naga lead by Azshara to name a few.
Source:http://www.igxe.com/News/game-news-116795.html
Jaina Proudmoore
Jaina played a prominent role in the early days of the Legion. After all, it was she, who created the icy bridges that Alliance players used to try to track down Tirion Fordring. She played an important role in this battle, despite she disappeared when all things went so badly not long after defeating Krosus (the big eredar wading in a pool of fel who later comes back as a boss in Nighthold) is inexplicable. Since Varian Wynn died, we only saw her once, when she stomped out of Stormwind refusing to work with the Horde. Developers have already mentioned that Jaina's story is not a story about the Legion, but that her story will unfold at a later point.
Wrathion - Deathwing’s Son
During the Legion beta, Wrathion was a prominent part of the Highmountain story. However, at some point between the beta testing and the Legion distribution, his character was replaced with a heretofore unheard of Black dragon named Ebyssian also known as Spiritwalker Ebonhorn. Although the reason for change was sound, the presence of Wrathion was due to his outstanding role in Mists of Pandaria and cameo appearance in Admiral Taylor’s garrison in Warlords of Draenor (which happened all thanks to him, anyway).
Faction Leaders / Dragon Flights
Speaking to Highmountain, where Baine Bloodhoof who also appeared there during beta? This should be justified and he will be an important part of Highmountain Tauren storyline but...no. He is not. Why is it unclear. For the other faction leaders, most have been AFK since the defeat at Broken Shore with notable exceptions for Tyrande Whisperwind, Malfurion Stormrage and Velen. In 7.2, we also got the first sign that Anduo Weilun Wang will soon appear. Genn Greymane is also very simple to appear. This only left Gelbin Mekkatorque as the only league leader, at least at a moment after Broken Shore, at least a simple appearance.
As for the Horde, we have seen only Thrall and Saurfang in very, very brief appearance since Broken Shore. Sylvanas was seen quite a bit in the early stages of the Legion, and then he disappeared, except in the Hordies shouting out of the world's PvP's Warden Towers. For the chiefs of the Warchief of the entire Horde, this is an inexplicable omission. During Suramar campaign, the regent of the Blood Elves, Lor’themar Theron doesn’t appear there personally for the big event instead sending over Lady Liadrin and Magister Rommath.
Sylvanas vs Genn - Horde vs Alliance… or not?
One big selling point of Legion is the good old Red vs Blue. Since Sylvanas became the Warchief of the Horde, and the tension between the factions at its highest after the Broken Shore, it could lead to a storyline in all the locations of the expansion.
On the contrary, the fighting of whole faction is taking place in the first half of Stormheim questing and half a dozen of Warden Towers scattered around Broken Isles will not be mentioned again. As a Hordie, while following the Emirate, completed the Stormheim, and with the Union's incredible stimulus, only to reach Val'sharah, directed by Tyrande Whisperwind. Let alone taking out a Warden Tower to return to multi-factional Class Order Hall. It is possible that Stormheim storyline would have received continuation due to Sylvanas’ deal with Helya and the lantern broken by Genn, but as Helya herself is taken out of equation in 7.1.5 raid Trial of Valor, it seems unlikely it will be followed up on. Here’s hoping that Sylvanas at the very least will show up for Windrunner sisters reunion when Alleria and Turalyon finally show up.
Old Gods
Old Gods are not the opportunity to miss, but rather very strong hint at the direction of a future expansion. There is enough impetus in the direction of N'Zoth and his brother around the expansion. Listening to the whispers of Xal’atath for Shadow Priests, the whole of Emerald Nightmare (with the spirit of Ysera walking into a cave with ominous flower in the end) as well as presence of the Naga lead by Azshara to name a few.
Source:http://www.igxe.com/News/game-news-116795.html
The Next Big Thing After Legion's 7.2 Update of World Of Warcraft
Yesterday, Blizzard launched the largest World of Warcraft non-expansion update in its 12 years of life. Patch 7.2, The Tomb of Sargeras, contains more than a totally new area and dungeon, there is an11-week quest line, a Hearthstone-style PVP brawl mode, and dozens of more features - covering with a new raid , which will be open at a later time. According to game director Ion Hazzikostas, 7.2 is "an appreciable chunk of some of [World of Warcraft's] older expansions in their entirety."
It is big but even larger is the expected weight of 7.2 carries with it. If there is a lesson from the "Warcraft" before the expansion of the failure to remember, Delano's warlord, which is an extension just follow it as updated as well. Although I worship the Corps when sending the Legion, but I can not help but worry that if its great first impression will continue. As pointed out by senior producer Travis Day, "you can not judge a full-length movie in the first 15 minutes."
Then what's the next big thing for the World Of Warcraft?
Hazzikostas will not comment on places other than The Tomb of Sargeras, but we know two things: patch 7.3 is already under development, if the little game in Blizzcon 2016 is eliminated, it will be a patch to remember the first time, players will travel to Argus, homeworld of the Eredar and Dranei, to fight the Burning Legion on their own turf.
The implications are heavy from a lore perspective. The Burning Legion and its leader, Sargeras, has been has been the main rival of Azeroth since the Warcraft 3. You can say that the whole story of all four games, to some extent, is about the devil of war between Azeroth and across the army and 7.3, the player will attack the headquarters of the Legion, probably Sargeras himself.
Hazzikostas said: "We are doing Argus as a patch because of why we finally put Demon Hunter as a classroom." "This is what we have been talking about and kicking, and the final question we ask is if it is not now Will there be better time?
The problem is the core of the Legion's everything. It is an expansion, braving the bold new risk - even if they do not always work. Whether 7.3 will be the end of the Legion or 7.4 content patch will continue the story remains to be seen, but it is clear that Blizzard finally found an effective rhythm. For the 12-year-old game, it is difficult in the past background to think about "World of Warcraft" - warmly recalled the past there have been all the memory and nostalgia. But the Legion let me fixed in the future of Warcraft.
I already have too many things to look forward to about 7.2, but it's not broken on the shore, PvP quarreling, or any one of the features that make me excited. That is, Blizzard for how to develop World of Warcraft, out of their own past the shadow has a confident vision.
What arr you expecting for the nest big thing of World of Warcraft? Comment below to let us know and visit our professional site igxe.com to read more wow news everyday and buy cheap wow gold there online!
Source: http://www.igxe.com/News/game-news-116603.html
It is big but even larger is the expected weight of 7.2 carries with it. If there is a lesson from the "Warcraft" before the expansion of the failure to remember, Delano's warlord, which is an extension just follow it as updated as well. Although I worship the Corps when sending the Legion, but I can not help but worry that if its great first impression will continue. As pointed out by senior producer Travis Day, "you can not judge a full-length movie in the first 15 minutes."
Then what's the next big thing for the World Of Warcraft?
Hazzikostas will not comment on places other than The Tomb of Sargeras, but we know two things: patch 7.3 is already under development, if the little game in Blizzcon 2016 is eliminated, it will be a patch to remember the first time, players will travel to Argus, homeworld of the Eredar and Dranei, to fight the Burning Legion on their own turf.
The implications are heavy from a lore perspective. The Burning Legion and its leader, Sargeras, has been has been the main rival of Azeroth since the Warcraft 3. You can say that the whole story of all four games, to some extent, is about the devil of war between Azeroth and across the army and 7.3, the player will attack the headquarters of the Legion, probably Sargeras himself.
Hazzikostas said: "We are doing Argus as a patch because of why we finally put Demon Hunter as a classroom." "This is what we have been talking about and kicking, and the final question we ask is if it is not now Will there be better time?
The problem is the core of the Legion's everything. It is an expansion, braving the bold new risk - even if they do not always work. Whether 7.3 will be the end of the Legion or 7.4 content patch will continue the story remains to be seen, but it is clear that Blizzard finally found an effective rhythm. For the 12-year-old game, it is difficult in the past background to think about "World of Warcraft" - warmly recalled the past there have been all the memory and nostalgia. But the Legion let me fixed in the future of Warcraft.
I already have too many things to look forward to about 7.2, but it's not broken on the shore, PvP quarreling, or any one of the features that make me excited. That is, Blizzard for how to develop World of Warcraft, out of their own past the shadow has a confident vision.
What arr you expecting for the nest big thing of World of Warcraft? Comment below to let us know and visit our professional site igxe.com to read more wow news everyday and buy cheap wow gold there online!
Source: http://www.igxe.com/News/game-news-116603.html
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