Star Wars: The Old Republic has spent Electronic Arts hundreds of millions of dollars, so when the publisher announced that developer BioWare's massively multiplayer online game was going free-to-play last year, the news came as a shock ... but not much of a surprise .
The subscribers did not stick with it, and the game was struggling in less than a year after it was launched in December 2011. Of course, the free-to-play options come with restrictions and the subscribers get special benefits.
Today, however, Jeff Hickman, the executive producer reported in a "State of the Game" post on how those massive changes have affected The Old Republic for the better. It has been about four months since the release of the free-to-play version. He said that since then, more than 2 million new accounts have been created and thousands are joining every day.
"Even though there’s bound to be dissent about every aspect of MMOs on the Internet these days, player feedback, in general, has been very positive about the new things in the game," wrote Hickman. "We’re committed to continuing our eight-week new content cadence and are looking forward to the launch of the first digital expansion, Rise of the Hutt Cartel, this spring."
Hickman also announced a ne feature for early summer, which allows players to use Cartel coins to change their character's physical attributes and species.
"Our major focus after Rise of the Hutt Cartel launches is going to be on 'quality of life' improvements," he wrote. "We will keep at it, I promise. We’ll keep listening to your feedback and continue to dedicate ourselves to making the game the best it can be. Nothing is more important to us than getting it right."
The players of Star Wars: The Old Republic are discussing the open letter in the community forums. Welcome to join us at igxe.com and buy stwor credits online.
Source:https://www.igxe.com/News/company-news-125036.html
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